02/05/10 02:01:34 PM
Patch 3.3.2
Bornakk |
Now that Icecrown Citadel has been
fully unlocked, allowing players the ability to progress in 10- and
25-player formats to defeat the Lich King, new raid weekly quests
have been unlocked! These quests are specific to the Icecrown
Citadel raid dungeon and do not correspond with the standard random
raid weekly quest offered in Dalaran. Here's an overview of what
you need to know.
One of five quests will be randomly available each week in both 10-
and 25-player versions of the dungeon. This means each player has
the opportunity to complete two Icecrown Citadel raid weekly quests
each week if the dungeon is run in both versions, however, these
quests have to be completed within the raid version (10- or
25-player) in which they are offered.
If a player obtains one of these quests but does not complete it
that week, the quest will automatically be removed from the
player's Quest Log the next time Lord Marrowgar is defeated under a
new raid ID, or when zoning into an instance with a new raid ID
where Lord Marrowgar has already been defeated. This only applies
if the random raid weekly offered when the player enters a fresh
Icecrown Citadel raid instance happens to be different from the one
already in his or her Quest Log. Players can otherwise
simultaneously have both the 10- and 25-player raid weekly quests
in their Quest Logs and complete either of them at any time during
the week in their respective raid versions. The quests given each
week in 10- and 25-player versions of Icecrown Citadel will be
randomly determined once Lord Morrowgar is killed, or once a player
zones into an instance where Lord Morrowgar has already been
killed.
The Quests:
- Deprogramming - Look for a rogue named
Infiltrator Minchar outside of Lady Deathwhisper's chamber. He'll
speak of a brainwashed operative who needs saving from the lady's
powerful means of influence. While engaging Deathwhisper, keep an
eye out for a warrior named Darnavan among her minions. He must
live if your raid group is to succeed in completing the
quest.
- Securing the Ramparts - After taking the platform up to
the ramparts from Lady Deathwhisper's chamber, a lieutenant of your
faction will seek your help in slaying the Rotting Frost Giant on
the other end of the ramparts terrorizing his troops. Bring the
monster down and return to the lieutenant for your reward.
- Residue Rendezvous - Should you succeed in killing
Deathbringer Saurfang, you will soon meet Alchemist Adrianna upon
lurking further into the citadel. She will task your group with the
unfortunate job of being infected by both a Green Residue from
Rotface and an Orange Residue from Festergut. While infected with
both residues, at least one player from the raid must speak with
Alchemist Adrianna in order for everyone in the group to receive
credit.
- Blood Quickening - Outside the Crimson Hall awaits Alrin
the Agile to inform your group that his friend, Infiltrator
Minchar, has been captured by the San'layn for interrogation.
Should you choose to help in rescuing Minchar, you will have 30
minutes from the moment you step foot in the Crimson Hall to kill
Blood-Queen Lana'thel before she executes him. Fortunate enough for
you, she will not kill Minchar if she is busy fighting your
group.
- Respite for a Tormented Soul - If your group can
successfully free Valithria, she will morph into her humanoid form
to offer you a quest in a more approachable manner. Providing each
player who accepts the quest with a Pulsating Life Crystal, a
channeling device, Valithria will speak of a way to save
Sindragosa's spirit. Members of the raid who use these crystals on
Sindragosa when she is below 20% health will slowly stack on her
the Life Infusion debuff. Reaching 30 stacks (10-player) or 75
stacks (25-player) of Life Infusion before she dies will provide
the frost wyrm with an aura of Soul Preservation. If your group
manages to give Sindragosa this aura before killing her, a quest
item can be obtained from her remains to complete Valithria's
task.
The Reward:
Completing any of these quests will reward each member of the group
with a Sack of Frosty Treasures and a healthy chunk of gold. The
sack will contain Emblems of Frost and other potentially valuable
items!
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