11/02/09 12:11:42 PM
Patch 3.2.2a
Zenobia |
I have a question in regards to
joining a raid via the new 3.3 LFG tool
have done many pug raids and usually they all fail at the first
boss or shortly after.
so if i join a 25man ulduar raid and the raid leader gives upp and
basically everyone else starts dropping out
how do i join another 25 man ulduar run if I'm saved to the
previous fail run?
how will LFG fix this problem?
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11/02/09 12:34:13 PM
Patch 3.2.2a
Bornakk |
We are working on making a more
inviting interface to handle the Looking for Raid system (we know
anything is better than trade chat, heh) but it won't be
cross-server like the new Dungeon System.
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11/02/09 01:49:57 PM
Patch 3.2.2a
Bornakk |
Q u o t e:
Can we expect a cross-realm version eventually? Cataclysm?
I know some people have already pointed it out, but raids are a bit
different and trickier to handle than normal dungeons. That said we
are focusing on the 5 player Dungeon System in patch 3.3 and can
consider other changes in the future.
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11/02/09 03:08:37 PM
Patch 3.2.2a
Bornakk |
Q u o t e:
Out of curiousity, why not overhaul the Raid ID system? It's old
and dated, and has been an issue towards a more casual approach to
raiding on the whole.
Rather than being locked to the entire dungeon in one fell swoop,
why not be locked to each individual boss (essentially each boss is
their own raid ID). If your raid downs Flame Leviathan, you can
come back with a different raid as much as you want, but you are
locked out from anything that drops from each successive kill of
Flame Leviathan. If you clear the entire Ulduar instance...well why
are you coming back??
Granted, this would require a whole new interface for the Raid
system, so that raids and raid leaders have control over which ID
in what condition is being used (for example deciding if your raid
wants to use a pre-existing raid ID and which one, or a brand new
one...etc etc). The benefit is that random groups or semi-oranized
events can occur with more freedom and you don't have to worry
about being locked from another raid tomorrow or later in the
week.
You could treat raids much more like Heroic groups.
You kind of answer yourself in your statement. While I'm not
guaranteeing any changes in the future, if we would like to make
changes they would like be more on the 'overhaul' level than just
minor tweaks and overhauls take time.
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