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General Tweet it!Discuss Cross-Server grouping, really?
10/09/09 08:53:58 AM
Patch 3.2.2a


Aeon
Original
Am I reading this correctly? They are implementing cross-server grouping for heroics?

Am I the ONLY one not happy about this?

I've watched the community of WoW deteriorate since launch, first with Battlegrounds ridding world PvP. Then we had cross-server Battlegrounds, ruining any sense of personal PvP. And now we are getting cross-server heroics, ruining ANY feeling of local community we have left.

I enjoy playing with other players, obviously. But this is almost too much I think. I will never know who is going to be good in a group, who is going to lock me out of the instance by leaving early.

I understand the reasoning for this, it's to fix wait times due to server imbalances. Is this REALLY the best method, however?

Why don't we just merge all the servers together, ala Guild Wars style. Everything can be instanced. Would work just the same as what we're heading towards.

[ Post edited by Aeon ]

10/09/09 09:38:33 AM
Patch 3.2.2a

Bornakk
Bornakk
Embed code Original
We are working on a system to allow cross-realm grouping, yes, as we have regularly seen complaints in the past regarding players having a hard time finding a group for the dungeon they want to run. We have seen a lot of success with the cross-realm battlegrounds and want to apply that to dungeons as well. While the current LFG system works alright, it's not really intuitive so a lot of players just avoid using it all together.

We are still working on ironing out the details of this new system and plan to provide a more comprehensive breakdown on it in the future.

Most of the issues that players feel this will cause are things that are already happening to some degree and we will monitor the situation and make changes as needed.
10/09/09 10:05:56 AM
Patch 3.2.2a

Bornakk
Bornakk
Embed code Original

Q u o t e:

Will it be possible to "disable" this, so to speak? Like, when you're in LFG and you're overcome with ninja paranoia, you can choose not to pick up people from other servers?



We will have more details on the system in the future as some things still need to be ironed out and then tested. Overall the complaints we are seeing here are not unexpected but also maybe a little overly cautious, we will see how things go when it is all implemented though.


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