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 OK i just gotta ask this. |
10/09/09 11:42:40 AM
Patch 3.2.2a
Catritria |
how could the initial form of the mage
tier 10 set bonuses get out of a design meeting?
15% damage buff for 10 seconds on an ability that triggers the gcd?
gcd 1.5 seconds thats 15% of the time of the buff thats 15% damage?
maybe with haste and low latency you get above break even. I really
wonder what the thinking was behind it.
As for the haste after mbarr, hotstreak etc, I can really see your
theme of mages being stand there and cast, I seem to remember that
from the class Q&A we had, the 6 seconds on AB hurts when ever
you have to move and with many stop casting mechanics it is very
easy to lose the stack, would it really hurt to let us be a bit
more mobile, most fights seem to be built arround not being able to
stand there and cast.
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10/09/09 12:41:12 PM
Patch 3.2.2a
Ghostcrawler <Lead Systems Designer> |
Q u o t e:
almost all the data-mined tier bonuses are placeholders. the
numbers themselves are unofficial and in many cases
improbable.
Yes. It is much more work to create a spell in the first than to
change numbers in it, so we often implement them in two steps: core
functionality and number tweaking.
It may seem unpolished, but that's something you're going to
encounter when dealing with betas, which is what a PTR build
essentially is. Depending on when the data for the build gets
pulled, we might be halfway through implementing something. The WoW
team is far too large and churns out too much content for someone
to go office to office to make sure everyone's stuff is 100% done
and working before triggering a PTR build. We absolutely do that
before making a retail build.
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