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 Assassination:Weapon Swap gimmick |
09/17/09 09:29:22 AM
Patch 3.2.0a
Mireina |
Getting to the point:
In the next minor patch (3.2.2) Assassination's 'Master Poisoner'
is getting a rework. Instead of increasing the chance of Deadly
poison applying increased, it will make Envenom not remove Deadly
poison at all.
This sort of mechanic puts forth that Deadly poison is only on your
weapon to keep the 12 second DoT up on your target. That gives rise
to the clunky, irritating mechanic of Weapon Swap for Poison
utility.
The premise is that you have a dagger with Deadly poison, and two
weapons with Instant poison. You get the 5 dose of Deadly poison on
your target, then swap the the double Instant setup and continue to
expend and build your energy and combo points as you would. After
eight(8) seconds, you swap back to your Deadly poison dagger, make
sure it reapplies, then swap back.
This mechanic is clunky as all hell, and requires no more skill
than say the Combat rotation, or the existing Assassination
rotation. It's just, in Ghostcrawler's words from the Rogue
QandA:"Not supported well by the UI".
Possible changes include redesigning Deadly Brew:
-Instant procs Deadly
-Wound procs Crippling
-Mind Numbing procs Crippling
Seeing as PvP rogues would never be using Instant over wound; and
the talent point investment outweighs to an extent the boost from
Instant proccing Deadly
Another alternative is to 'wipe poisons clean' when you swap
weapons..Though it should be known, I'm pretty certain most Rogues
agree with me when I say that's the last thing we want to see -
Function taken from our class =)
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09/17/09 01:22:10 PM
Patch 3.2.0a
Ghostcrawler <Lead Systems Designer> |
There is some theorycrafting that
suggests swapping weapons like this will be a net dps increase.
It's not a huge dps increase, and the conditions in which the
simulation were done were extremely generous.
Short story: we're not convinced ROUGES are really going to be
doing this. If they end up doing it, we'll probably take some
action because we agree it's a clunky mechanic. In the meanwhile,
there are some legit and slightly less clunky opportunities to swap
weapons and we'd rather not make those collateral damage if we
don't have to.
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