08/25/09 11:50:22 PM
Patch 3.2.0a
Ghostcrawler <Lead Systems Designer> |
This was a bit of a miscomm. The idea
is that you would be rewarded for trying to use LFG to form a
group. A separate feature of LFG is that we allow players to
identify whether they are comfortable leading the group or not and
then we try to make sure each group has at least one leader. You
are probably going to have a much worse experience joining a pug of
5 players when none of them know anything about the
encounters.
I think a lot of drama would result from arguing over who should be
leader if that incurred extra rewards, as well as encouraging
players with no business doing so to lead. Really, the focus should
be on the group. The leader just marks (though everyone could do
that too) and describes the fights.
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