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 Moonkin "we tend to take a longer view.." |
07/14/09 08:45:41 PM
Patch 3.1.3
Shockoholic |
Q u o t e:
Balance druids seemed even less viable than Feral, which is
not ideal and something we want to improve. We tend to take a
longer view on some of these things than do the players.
We’ve had other balance issues that we’ve wanted to
address in PvP first, and getting every spec of every class viable
has had to take a back seat on occasion.
So 6 seasons is not enough of a "longer view" on fixing moonkin
pvp?
Really i think we have had enough of "every class has to have 1
viable spec first"...
how about we spend some money and time on these classes after
multiple seasons of total worthless pvp viability.
what you cant work on multiple classes at the same time? why does
it seem that you are able to work on less and less balance/specs
every patch? where is all the time and money going?
this is pathetic
Fixes
- Roots instant
- Give moonkin a heal in form already. norish is the perfect
fit
- Give typhoon a larger knock back
- Give moonkin a stun or silence already.
- Give moonkin a better "oh crap button" like other classes have to
survive the inital focus, or at least have a better then 1/12000
chance in living a stun lock.
- Make the treants actually do something for the class....they are
trees, they could heal, root, damage...
- Buff armor back to where they were
it has been a few major patches and after a few pony speeches we
got nothing excpet a respec button.
oh joy i get to heal when i am a dps spec.
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07/14/09 10:31:03 PM
Patch 3.1.3
Ghostcrawler <Lead Systems Designer> |
I think the Frost mage to Balance
druid comparison is very relevant. We don't want to have to give
every caster (or every class) all of the mage tools in order to
make them PvP viable. The problem is that "PvP viable" has become
so synonymous with "Good at Arena 2s." We are taking steps to
deemphasize that as the only way to play PvP in WoW in 3.2, and
we're prepared to take more.
When I say "we tend to take a longer view" it has more to do with
what we want PvP in WoW to be and not about giving Balance druids
Ice Block and Blink.
There is an old-school alternative, which is that every class gets
1 PvP spec (say Resto for druids, Frost for mages and Arms for
warriors) and using the others would be akin to using a Balance
spec to tank. We don't think that solution is as fun, but it does
make the game a lot easier to balance, and for some players that is
a big chunk of their having fun.
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