This information is in reference to
the Graphics changes mentioned in the 3.3.0 Patch notes.
We have added a new experimental feature to the D3D graphics engine
to improve texture management (particularly on Windows XP). This is
currently enabled by default on the PTR and can be reverted to the
original behavior by adding the following line to your Config.WTF
file:
SET gxApi “d3d9”
Also, the configuration variable
‘textureCacheSize’ is no longer used with the
new backend. To set the cache size for the new backend, adjust the
‘gxTextureCacheSize’ variable. For example, to
allow 128MB of GPU memory to be used for textures, add the
following line to your Config.WTF file:
SET gxTextureCacheSize “128”
If ‘gxTextureCacheSize’ is set to 0, the client
will try to pick a reasonable default value for your
settings.
Please let us know about your experience with the new
backend.
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