07/08/09 05:52:59 PM
PTR 3.2.0
Dresorull <Quality Assurance> |
We have implemented several new
changes to the Wintergrasp outdoor PVP area, and would like to
request some focused testing and feedback. Games will be running at
normal intervals on the PTR.
As a reminder, here are the changes to Wintergrasp listed in the
patch notes:
- Wintergrasp
- To provide players with a more transparent notification of when
Wintergrasp battles occur, as well as better control zone
population and stability, several changes have been made.
- Players now have the option to queue for Wintergrasp from a
Wintergrasp Battlemaster in any capital city or by simply entering
the Wintergrasp zone.
- Queuing will begin 15 minutes before each battle. If chosen,
you will automatically be teleported to the zone. Any players in
the zone who have not been chosen from the queue will be teleported
out when the battle begins.
- The queue system remains active for the entire battle. As soon
as a player leaves, a new one will be chosen from the
queue.
- Trying to enter Wintergrasp during an active battle for which
you have not been chosen will teleport you out. Please note that,
as you are now able to fly over Wintergrasp, you will only be
teleported out if you try to land and join the battle.
- Level 80 players get higher priority in the queue than lower
level players. In addition, a random selection of queued players
will be taken from both the Battlemasters and the zone
itself.
- The queue will accept up to 100 players from each faction,
resulting in a maximum battle of 200 players at a time.
- Wintergrasp factories can no longer be damaged or
destroyed.
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07/09/09 05:20:34 PM
PTR 3.2.0
Dresorull <Quality Assurance> |
In response to some of the feedback
we have received about Wintergrasp, I have some brief updates that
should be in the next PTR build.
- We are changing the max players per side to be 120 to match up
with 3 x 40 raid groups. This should be reflected in the next PTR
update.
- The Wintergrasp timer should now be visible in the map view
from all continents, not just while in Northrend.
- The time until the next battle is also now shown in the
battleground tab of the PVP window.
- The initial players for a battle are chosen randomly, it
doesn't matter when or where you queue from.
- Higher level players in the queue have priority to be
chosen.
- Queued players standing in Wintergrasp when the battle starts
will only be ported out if they were not chosen to be an initial
player.
We greatly appreciate the feedback and bugs that have been received
so far from the PTR, and look forward to hearing more throughout
this testing phase.
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07/09/09 07:04:13 PM
PTR 3.2.0
Dresorull <Quality Assurance> |
There are currently no plans to move
Wintergrasp to an instanced battleground.
We are also aware of the bug where players that are sent to the
graveyard behind the fortress are being ejected from the game and
this issue should be resolved after the next PTR build.
Thank you once again for your feedback and bug submissions so
far.
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07/10/09 11:07:50 AM
PTR 3.2.0
Dresorull <Quality Assurance> |
Q u o t e:
I did WG this morning and the towers kept
respawning/rebuilding once they were taken. Is this a new
feature (which seems unlikely) or a bug? I was not the only one to
notice this.
Thanks for the report, we'll look into this issue.
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07/13/09 03:47:32 PM
PTR 3.2.0
Dresorull <Quality Assurance> |
In the next PTR build we will be
implementing several changes to how the Wintergrasp queue and group
formations will work.
- While in the queue for Wintergrasp, you will have an icon on
your mini map that will allow you to leave the queue. This will
function much like the current battleground queue button that is
present on the mini map.
- Players that queue for the Wintergrasp battle and are selected
to join will be placed into raid groups upon entering the zone.
These raid groups will function similarly to the battleground raid
groups with a few exceptions. Players can leave it at any time, the
leader can issue invites, etc. The only restriction is that if a
player leaves Wintergrasp while the battle is active, they will be
removed from the raid (to make room for the player that will take
their place).
- If the battle is not active this does not happen.
Thank you all for your feedback and bugs so far, it is incredibly
helpful to us.
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07/14/09 05:31:08 PM
PTR 3.2.0
Dresorull <Quality Assurance> |
For a bit more clarification on the
auto-raid function of the Wintergrasp queue, here is a bit more
information. These changes should all be implemented in the next
PTR build so you'll be able to see them for yourself soon.
- Players can still form their own raid before Wintergrasp starts
and they won't be affected by the auto-raid mechanism.
Players are not put in to a raid if they are currently in a party
or raid when they join the battle.
- If players want to get put in to a raid automatically, they
need to leave their current party/raid before joining the
battle.
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