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Wowraid > Forum > World of Warcraft > News > Trial of the Champion, Daily Blue, US Maintenance
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  Author Topic: Trial of the Champion, Daily Blue, US Maintenance
Teza
Administrator


Nirza
Orc Death Knight

< Apex >
EU-Al'Akir
« on: July 14, 08:40:12 AM »

3.2 PTR - Trial of the Champion

With all the PTR crazyness and the unannounced tests (i.e Northrend Beasts encounter), I didn't have much time to talk about the new 5-man dungeon introduced by Patch 3.2: Trial of the Champion. One nice thing to note about this 5-man instance is that it only gives epic items in both normal (Ilvl 200) and heroic mode (Ilvl 213), you will also receive 1x Champion's Seal per encounter defeated.
This dungeon has three 3 encounters (see video):
  • Faction Champions: This fight involves jousting to defeat 3 Champions.
  • In the second encounter, you will either face Argent Confessor Paletress (at 20-25% she summons a memory of an old boss that you will have to fight) or Eadric the Pure.
  • The final encounter is the Black Knight which is a 3 phase boss fight (humanoid, skeletal and ghost form).

Type Spec Item
2H Axe Str. DPS Edge of Ruin
Polearm Agi. DPS Marrowstrike
1H Mace Agi. DPS Aledar's Battlestar
1H Mace Spell MP5 Mariel's Sorrow
1H Sword Tank Peacekeeper Blade
Dagger Spell Spectral Kris
Gun Agi. DPS True-aim Long Rifle
Cloth Spell Embrace of Madness
Cloth Spell Hit Kurisu's Indecision
Cloth Spell Hit Gaze of the Unknown
Cloth Spell Hit Boots of the Crackling Flame
Leather Spell Gloves of Dismal Fortune
Leather Spell Leggings of the Snowy Bramble
Leather Phys. DPS Mask of Distant Memory
Leather Phys. DPS Armbands of the Wary Lookout
Leather Phys. DPS Treads of Dismal Fortune
Leather Spell Hit Barkhide Treads
Mail Phys. DPS Chestguard of the Ravenous Fiend
Mail Phys. DPS Pauldrons of Concealed Loathing
Mail Phys. DPS Gloves of the Dark Exile
Mail Spell Hit Pauldrons of the Deafening Gale
Mail Spell MP5 Girdle of the Dauntless Conqueror
Plate Phys. DPS Legplates of Relentless Onslaught
Plate Phys. DPS Majestic Silversmith Shoulderplates
Plate Phys. DPS Plated Greaves of Providence
Plate Phys. DPS Vambraces of Unholy Command
Plate Spell Trueheart Girdle
Plate Spell MP5 Legplates of the Argent Armistice
Plate Spell MP5 Gauntlets of Revelation
Plate Tank Helm of the Crestfallen Challenger
Plate Tank Regal Aurous Shoulderplates
Neck Agi. DPS Ancient Pendant of Arathor
Neck Spell MP5 Symbol of Redemption
Neck Tank The Warlord's Depravity
Ring Spell Hit Sinner's Confession
Ring Tank Mark of the Relentless
Type Spec Item
Cloth Spell Mantle of Inconsolable Fear
Cloth Spell Handwraps of Surrendered Hope
Cloth Spell Leggings of the Haggard Apprentice
Cloth Spell The Confessor's Binding
Cloth Spell Hit Bindings of the Wicked
Cloth Spell Hit Belt of the Churning Blaze
Leather Phys. DPS Leggings of Brazen Trespass
Leather Phys. DPS Shoulderpads of the Infamous Knave
Leather Phys. DPS Belt of Fierce Competition
Leather Phys. DPS Gloves of the Argent Fanatic
Leather Spell Gaze of the Somber Keeper
Leather Spell Binding of the Tranquil Glade
Leather Spell Hit Mantle of Gnarled Overgrowth
Mail Phys. DPS Belt of Merciless Cruelty
Mail Phys. DPS Wristguards of Ceaseless Regret
Mail Phys. DPS Scale Boots of the Outlander
Mail Spell MP5 Carapace of Grim Visions
Mail Spell Leggings of the Bloodless Knight
Plate Phys. DPS Mask of the Violent Fray
Plate Phys. DPS Girdle of Arrogant Downfall
Plate Phys. DPS Breastplate of the Imperial Joust
Plate Phys. DPS Gauntlets of the Stouthearted Crusader
Plate Tank Legguards of Abandoned Fealty
Plate Tank Girdle of the Pallid Knight
Plate Tank Boots of Heartfelt Repentance
Plate Tank Mercy's Hold
Plate Spell Helm of the Bested Gallant
Plate Spell MP5 Greaves of the Grand Paladin
Cloak Str. DPS Drape of the Undefeated
Ring Agi. DPS Uruka's Band of Zeal
Ring Spell Signet of Purity
Neck Spell Hit Brilliant Hailstone Amulet
Trinket Phys. DPS Banner of Victory
Trinket Tank The Black Heart
Trinket Spell Abyssal Rune
Trinket Spell Tears of the Vanquished


Daily Blue
Ghostcrawler on avoidance changes
The main goal of the change was to make parry not so much less attractive than dodge as an avoidance stat. Since tank avoidance is so high already, we wanted to do that by nerfing dodge a little, not by buffing parry.

This hurts druids slightly more than other tanks, but the emphasis is on "slightly." This is not the big druid nerf that some forum posters have predicted. We will continue to evaluate tank survivability and threat generation based on www tests with "Patchwerk" to decide if druids need to be nerfed or DKs buffed or look at Prot warrior dps or anything else.

This is also not the big avoidance "come to Naaru" that some posters predicted. Overall, we think avoidance is too high and the game would work better with lower tank avoidance, but suddenly dropping everyone's avoidance by 20 or 30% would be a very big change with many ramifications for healing and gear among other things. It would also feel like a big nerf to the many players who didn't understand why it would be better for the game in the long term. But I still expect it is coming at some point. (Source)

The future of block
I feel like we've been pretty candid about its future. You can probably find my previous comments relatively easily. We think block needs to mitigate much more incoming damage per hit, but to make that change we would also need to lower tank avoidance across the board and prevent every hit from being blocked (especially in situations with more than one target beating on you). To make Prot tanking more interesting, we have allowed block to become too much of a dps stat. In retrospect, we'd rather it remained a mitigation stat and that Strength was pushed up as the big warrior and paladin dps stat.

You shouldn't overly worry about outscaling content. We said from the beginning that there would be three major patches to Wrath of the Lich King. We aren't setting up a system that is going to remain on autopilot for 10 more tiers of content without our intervention. It's totally valid for players to worry about scaling, and all things considered, we'd rather have mechanics that scale well. But if those scaling problems aren't going to manifest themselves until you have item level 500 items, then you're worried prematurely.

We would like to get Prot warriors into PvP in a legitimate way, but our first priority is making sure every class has at least one viable PvP spec first. By "legitimate" I do NOT mean that you sometimes can do a 19K Shield Slam when all the stars align. That's not acceptable even if it is rare. Also consider that tanks do have a legit role acting like actual tanks when running flags or tanking AV-style NPCs. That may not be enough of a role, but I did want to point out that emphasizing BGs more and Arenas less also helps to carve out a niche for PvP tanks.

I know there are plenty of Prot warriors out there who couldn't care less about PvP. Sorry. We have to. :(

We want Prot warriors to do decent damage in PvE. We don't want them to do as good damage as actual dps specs -- there needs to be a trade-off for such high survivability. This means we need threat multipliers or you won't be able to actually hold aggro. It's okay if Shield Slam can make big (yet not absurd) numbers, since you don't Shield Slam all that much. That's fun. As I said above though, it would probably work better if Shield Slam hit hard because your Strength was high, not because you built a gimmicky set.

The problem, GC, is that this doesn't scale between 10s and 25s. Damage in 25s is considerably higher than 10s, but amount of damage blocked is not. If block becomes powerful, it could easily dominate 10s and still be weak in 25s.
If only there was a mathematical operation we could perform that would scale the amount blocked to the size of the hit. :) (Source)

Threat generation
There has been a lot of discussion about +threat moves being a crutch and tanks should just be able to hold aggro based on their dps. But that implies that your dps is as high or higher than a class or spec who can only dps. There will probably be +threat added to stances and abilities for the foreseeable future. That does not mean your dps needs to be 10% of a dps raid member. (Source)


US - Realm Maintenance
Blizzard PosterLangzorke on Realm Maintenance – 7/14/09 (Source)

Greetings!

We are performing our weekly scheduled maintenance this morning, beginning at 3 AM PST on 7/14/09. No realms will be available for play approximately between the hours of 3 AM and 11 AM PST.

Thank you for your patience.

« Last Edit: August 06, 01:54:20 PM by Teza » Report to moderator   Logged
AK47
Grand Master


Ràz
Orc Rogue
« Reply #1 on: July 14, 12:01:19 PM »

Hogger the come back ! :p

Thanks for posting that Teza , wanted some news about that since some times.

Now I can't wait to see the undergroud part.
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Csulok
Administrator


Csulok
Orc Shaman
« Reply #2 on: July 14, 12:04:30 PM »

i dont think the ptr would show the last boss (anubarak, in the underground part) in the new raid, they've never done that before.
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AK47
Grand Master


Ràz
Orc Rogue
« Reply #3 on: July 14, 12:14:35 PM »

Indeed , what I meant is can't wait for Patch to go live and see more content ^^

But more honestly , I don't care of the under part , what intrigued me is the way the floor shaped as a start will crumble or get down as an elevator into the ground. Or maybe it'll go another way.
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