Csulok
Administrator
CsulokOrc Shaman
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« on: October 07, 09:17:05 PM » |
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Ghostcrawler on Dots, hots and haste (Source)
We are trying to make haste a slightly
more attractive stat for classes that utilize a lot of damage or
healing over time spells, specifically Shadow priests, warlocks
(though especially Affliction) and Resto druids. We realize other
classes use hots and dots too, but I think we can all agree that
it's a bigger problem for the ones I mentioned.
I'm going to share with you an idea that the class and item
designers came up with for 3.3. This is a work in progress so it's
possible we'll end up going a different way after we see how it
plays. However I also wanted to explain our logic here in case it
wasn't obvious.
We have new tech that will allow specific hots and dots to tick
faster -- the time between ticks would decrease. This means more
damage or healing per time but also having to refresh those spells
more often. Since there is a trade-off, we're not sure the change
is a no-brainer, especially in the healing case.
Because of this, we are planning on introducing the concept through
glyphs. Glyphs represent a great test bed for new ideas because
they are easier to change (and easier on the players when we do
change them) compared to core spell functions or even talents. If
we like the way it feels and players like the way it feels and the
glyphs prove popular or fun, then this may be the kind of thing
that shifts from glyphs over time -- not unlike the way some
favorite set bonuses eventually become talents.
For 3.3 we are talking about introducing three new glyphs for
Shadow Word: Pain, Corruption and Rejuvenation that would allow
these spells to tick faster with the more haste you have. There are
glyphs of Corruption and Rejuv already, and we're not sure how
we're going to resolve those yet. For Shadow Word: Pain, we are
likely to rename the current glyph to Glyph of Mind Flay, remove
the old Glyph of Mind Flay, and increase Mind Flay by 10 yards in
the base spell.
Again, these are not promises (nor ponies). For a variety of
reasons, you may see these changes on the PTR or you may not. If
you do see any or all of the three glyphs implemented however, we
wanted you to have some idea of what we were trying to do. Feedback
is certainly appreciated, especially if you get to try them
out.
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AK47
Grand Master
RàzOrc Rogue
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« Reply #1 on: October 08, 12:06:39 AM » |
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Some minor, but interesting incoming changes.
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