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Wowraid > Forum > World of Warcraft > News > World First "A Tribute to Insanity" by Premonition, Recruit tool
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  Author Topic: World First "A Tribute to Insanity" by Premonition, Recruit tool
Teza
Administrator


Nirza
Orc Death Knight

< Apex >
EU-Al'Akir
« on: September 17, 07:57:31 AM »

World First "A Tribute to Insanity" by Premonition
Congratulations to Premonition (recruit needs) for being the first guild to complete the A Tribute to Insanity (25-Man) achievement.


Their loot:
  • Jaina's Radiance (A Tribute to Insanity drop only)
  • Remorseless (1H Mace - Agi. DPS)
  • Regalia of the Grand Vanquisher x2
  • Regalia of the Grand Conqueror x2


Site Update - Logging the Guild Recruitment changes
Behind the scenes there is a lot more going on on this site than what regular members and guests see. Extra admin tools, logs everywhere, and generally just a lot more data that helps keeping everything running with a good performance.

A few days ago I decided to expose one of these logs for regular members because I've seen an increase in the number of guilds using the Recruiting Officer feature in the Guild Recruitment tool. (The Recruiting Officer option allows guild profile owners to promote up to 3 people to help out with managing the guild profile. It hasn't been a feature that Wowraid "shipped with" but it's been there for some time.)

Long story short, part of the logs we use to manage the Guild Recruitment tool is now available to guild profile owners on which they see what happened to their profile.

Listed events include:
  • automatic actions against the profile
  • moderator actions against the profile
  • all the changes to the profile by either the owner or the officers: submit, change, renew, disable, promoting officers, demoting officers, transferring ownership

Each action has 3 parameters:
  • time of the action
  • the person responsible for it
  • details about the event

And as I said earlier, all of this is available to guild leaders only on the management screen (top right corner of the profile):



Daily Blue
Patch 3.2.2 ETA?
Patch 3.2.2 is coming out fairly quickly after patch 3.2 so there hasn't been a lot of development time and we have continued to work on Icecrown things. (Source)

Making the raid content more casual?
Hmm, this seems somewhat contrary to what we are currently seeing. Much of the content we have released with Wrath of the Lich King has been fairly accessible by all levels of players. The exception being the "hard modes". However, we do not intend for the "hard modes" or the heroic versions of the Crusaders' Coliseum to be particularly simple to complete.

As for being able to gain entry into a 10 or 25 man raid group, I regularly "PUG" the 10-man version of the Coliseum and, on occasion, I have pugged the 25-man version, though Anub'arak gives me a headache... stupid bugs killing my PUGies!

This lends itself toward making now the best time to see endgame content. Never before has their been such a diverse range of challenge for our players to take part in. So roll up your sleeves, bring the armory up in one window and set to putting together the ultimate of PUGs! (Source)

Achievement - Earth, Wind, and Fire
We don't feel that just because an achievement is difficult that it needs to have a big reward associated with it. If you will only do something because you will gain something specific like a title/mount then doing every achievement may not be for you. Some others like to do extra things that challenge them in a different way and change up their game play for a few days/attempts which is pretty much what this achievement accomplishes. (Source)

Ele/Demo PvE: Totem of Wrath in 3.2.2
I said ToW vs. DP is a problem that we want to fix. We aren't ready to discuss potential fixes yet so there's not much I can add to that topic.

We don't think Elemental (or Shadow for that matter) are as low as a lot of players of those respective specs seem to believe, but both received small buffs. While it wasn't necessarily our intention, both of those tweaks happen to be relatively tricky to theorycraft out, so the jury is still out on what kind of buff they will provide or if they will be considered "enough."

Some posters then tried to justify Demos's low dps because of their great buffs, but that isn't the way we actually want the game to work.

All classes should have buffs. All damage specs should do competitive dps, with the exception that the four pure classes should do slightly higher dps. Different versions of the same buff should not feel wildly different with regard to talent expenditure, personal dps loss, up time, duration or scaling. We will continue to work to improve all of those issues. However, in almost all cases, individual skill, gear and group coordination will have a larger effect on your performance than anything we can do to buff your class. (Source)

Brewfest updated for level 80
Indeed, Brewfest has been updated for level 80, and you should see the return of some quests that went missing last year. I'll be around should questions arise that I can field. :) However, the changes aren't extensive enough to warrant a round of PTR testing this time.

Can you confirm or deny whether or not the Wopperwinger will be sold for gold this year or tickets?
For our region, the quest should be back. :)

Can you confirm or deny whether any of the pieces of clothing will be able to be sold back to the vendor for a ticket refund like the one piece of clothing from Midsummer?
As the tickets are part of the token system I believe the refund functionality will be there.

I have all the items the horseman drops (level 70 ones) I was wondering if the items themselves will be updated to 80 versions, or will I have to get a new 80 version through a drop?
Any new items will be just that: new items that you will have to acquire. It wouldn't be fair to those who haven't leveled since they received those items to bump them up and potentially make them unusable.

Will we be able to purchase the Brewfest Mounts, like during the first Year of Brewfest?
No, but as others have pointed out, having the actual mount is no longer required for the achievement; you need only transform your mount with hops to get Have Keg, Will Travel. Due to this, I don't believe the drop rate of the mounts changed from the rate it was when Brewfest ended last year.

As for questions regarding additions and such, as I mentioned earlier in the thread, there were no major changes or additions to the holiday, simply an update to what was already there. This means that Coren works the same way he did last year, and there are no new pets or mounts. We hope you'll have a good time in any case. :) (Source)

Hunter
Intimidation / Kill Command / Tranq Shot
I can't go into detail on all of them, but for starters Intimidation could be a lot better and Kill Command could be as fun as say Lock and Load instead of a macro'd ability. We're not going to be in a big hurry to buff Tranq Shot. It might be a better way to go to nerf all dispels to something more like that so that they didn't trivially undo buffs, debuffs and CC. (Source)
« Last Edit: September 17, 04:00:50 PM by Teza » Report to moderator   Logged
AK47
Grand Master


Ràz
Orc Rogue
« Reply #1 on: September 17, 10:32:37 AM »

Grats to them ! Awesome work ^^
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